This morning, I found four emails in my mailbox from Jason on the four BattleCorps stories I submitted in the last month. It's a mixed bag -- One's been accepted for publication, one's been rejected, and the other two are still up in the air. I wrote an email on one of the two up in the air, while I won't hear a final decision on the other one until the end of July, after the fact-checkers go through it.
I have mixed feelings on the results. I'm pleased that one was accepted, but that joy is offset by the disappointment about the one was rejected. As for the other two, more waiting.....
For anyone reading this, you can take two things from it: First, just because I've written nearly two dozen stories for Battlecorps, that doesn't give me a free pass on any story I send in. My stories are subject to the same criteria as a new author's.
Second, your author's skin has to be as tough as 'Mech armor. Not every story is going to make it -- in fact, I could end up with three out of the four stories I sent in being rejected. That doesn't mean I send a hate-filled Email to Jason, and stomp off into the night, and never being heard from again. It means I need to get back to work and write more stories.
That is the way of the Writer. Rejection is part of the Way. If you can't accept that, then you will never be a writer of any sort.
As for the rejected story, Jason didn't say there was anything wrong with it per say, but it came down to a choice between this story and another, and he liked the other one better. Maybe it was just that they came in close together -- had I sent it six months from now, who knows?
That's it for now. I'll let you know what happens with the other two when I hear about it.
Later!
Craig
Sunday, June 23, 2013
Tuesday, June 11, 2013
Sequels – The Good and Bad
Well, just before I posted this, I sent my fourth story in as many weeks to BattleCorps, a personal record for me. I haven’t heard back from Jason yet, but if he does think they’re good enough to be published, you’ll see them. If not, we’ll see....
But I’m not resting on my laurels. I have several more stories in various state of being written. As I look over the list, I find that three of them I have half-written are sequels.
Most BattleCorps stories are one-shots – the characters appears in the story and are never heard from again. With the size of the Battletech Universe, there’s no need to use the same characters over and over again. They have their time in the spotlight, then they disappear back into the larger universe, their story told. Some characters are only good for one story.
But a few still have stories that need to be told. These few have enough force to carry a second story, a sequel. Some are even strong enough to carry several stories. Sometimes, readers want to see more of these character, while sometimes, the author has a story that is right for the characters.
On the plus side of writing a sequel, it’s expanding on the characters and their dynamics from the first story, adding more to them. It allows the writer to add another layer to the character and situations. A supporting character in the first story might get some more screen time, or we learn more about one character’s background. Events or things mentioned in the first story might be explained in a second or even third story. It’s like sitting down and talking with an old friend.
On the minus side. . . . well, how many movie sequels were as good as the first? Not too many. When writing a sequel, you have to get into the same mental zone you were in when you wrote the first story. If the first story was a lighthearted farce, the second story has to close to that tone. If the first story was dark and serious, the sequel cannot be at the other end of the spectrum. Striking the balance between the new storyline and the old characters is difficult; Too much of one hurts the other.
Sometimes, writers feel they have to top the first story with the sequel. Bigger story, more action, higher stakes sort of idea. But I think trying for that will result in a failed sequel. A sequel has to have ties to the original story, but it can’t be a clone of the first. It also depends on how final the first story ends. Some stories end and are not easy to continue; characters die, the situation ends in a way that makes it difficult to continue, or the characters have nothing more to offer.
But sometimes, the characters do have something more to offer and it’s simply finding a place and a plot where they can be used. Maybe the background still has some good fodder for stories, or there are a few loose ties from the first story that can be explored.
I have found a couple of my characters who have both something more to say and who can continue. One is Precentor Gazeal, the Manei Domini precentor. He’s not finish having his say, not even after my second story about him. Assuming I can work it out, Evacuation will not be the last time Gazeal appears in one of my stories. There are a couple of more characters that seem interested in staying around; again, if I can work it out they’ll be back.
And now I must get back to writing....
Craig
But I’m not resting on my laurels. I have several more stories in various state of being written. As I look over the list, I find that three of them I have half-written are sequels.
Most BattleCorps stories are one-shots – the characters appears in the story and are never heard from again. With the size of the Battletech Universe, there’s no need to use the same characters over and over again. They have their time in the spotlight, then they disappear back into the larger universe, their story told. Some characters are only good for one story.
But a few still have stories that need to be told. These few have enough force to carry a second story, a sequel. Some are even strong enough to carry several stories. Sometimes, readers want to see more of these character, while sometimes, the author has a story that is right for the characters.
On the plus side of writing a sequel, it’s expanding on the characters and their dynamics from the first story, adding more to them. It allows the writer to add another layer to the character and situations. A supporting character in the first story might get some more screen time, or we learn more about one character’s background. Events or things mentioned in the first story might be explained in a second or even third story. It’s like sitting down and talking with an old friend.
On the minus side. . . . well, how many movie sequels were as good as the first? Not too many. When writing a sequel, you have to get into the same mental zone you were in when you wrote the first story. If the first story was a lighthearted farce, the second story has to close to that tone. If the first story was dark and serious, the sequel cannot be at the other end of the spectrum. Striking the balance between the new storyline and the old characters is difficult; Too much of one hurts the other.
Sometimes, writers feel they have to top the first story with the sequel. Bigger story, more action, higher stakes sort of idea. But I think trying for that will result in a failed sequel. A sequel has to have ties to the original story, but it can’t be a clone of the first. It also depends on how final the first story ends. Some stories end and are not easy to continue; characters die, the situation ends in a way that makes it difficult to continue, or the characters have nothing more to offer.
But sometimes, the characters do have something more to offer and it’s simply finding a place and a plot where they can be used. Maybe the background still has some good fodder for stories, or there are a few loose ties from the first story that can be explored.
I have found a couple of my characters who have both something more to say and who can continue. One is Precentor Gazeal, the Manei Domini precentor. He’s not finish having his say, not even after my second story about him. Assuming I can work it out, Evacuation will not be the last time Gazeal appears in one of my stories. There are a couple of more characters that seem interested in staying around; again, if I can work it out they’ll be back.
And now I must get back to writing....
Craig
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