Sorry for the delay! I know I'm a bit behind, but I was working on a non-Battletech project and forgot all about the blog!
Anyway, I was digging through some old papers and I found a few of my old 'Mech designs, so I'd thought I post a couple now and then. There are mostly old designs, but I have updated them to the modern battlefield, so there should be two or three variants per design
So, the first -- the Diamondback.
I built this as a compliment to the Rattlesnake 'Mech (As see in Battletechnology issue #21). Having a lance of three Rattlesnakes and one Diamondback would be a fast-attack lance, designed to hit one or two enemy units hard and fast. Ideally, this design would hang back as the other three lance members would dart in, laying down long-range covering fire. It's a little heavier than the Rattlesnake, but it matches its lighter cousin in speed and mobility. The -2A is a hammer with an ERPPC and four medium lasers. The -4A carries two Light PPCs and an extra heat sink. Otherwise they're pretty similar.
BattleMech Technical Readout
Type/Model: Diamondback DBK-2A
Tech: Inner Sphere / 3050
Config: Biped BattleMech
Rules: Level 2, Standard design
Mass: 40 tons
Chassis: Endo Steel
Power Plant: 280 VOX XL Fusion
Walking Speed: 75.6 km/h
Maximum Speed: 118.8 km/h
Jump Jets: 7 Standard Jump Jets
Jump Capacity: 210 meters
Armor Type: Ferro-Fibrous
Armament:
4 Medium Lasers
1 ER PPC
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Diamondback DBK-2A
Mass: 40 tons
Equipment: Crits Mass
Int. Struct.: 67 pts Endo Steel 14 2.00
(Endo Steel Loc: 1 HD, 3 LA, 3 RA, 2 LT, 2 RT, 1 CT, 1 LL, 1 RL)
Engine: 280 XL Fusion 12 8.00
Walking MP: 7
Running MP: 11
Jumping MP: 7
Heat Sinks: 12 Double [24] 3 2.00
(Heat Sink Loc: 1 RT)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 134 pts (FF) 14 7.50
(Armor Crit Loc: 6 LA, 6 RA, 1 LT, 1 RT)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 12 16
Center Torso (Rear): 5
L/R Side Torso: 10 15/15
L/R Side Torso (Rear): 5/5
L/R Arm: 6 12/12
L/R Leg: 10 20/20
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Medium Laser RA 3 1 1.00
1 Medium Laser LA 3 1 1.00
1 Medium Laser RT 3 1 1.00
1 ER PPC LT 15 3 7.00
1 Medium Laser LT 3 1 1.00
7 Standard Jump Jets: 7 3.50
(Jump Jet Loc: 2 LT, 2 RT, 1 CT, 1 LL, 1 RL)
--------------------------------------------------------
TOTALS: 27 78 40.00
Crits & Tons Left: 0 .00
Calculated Factors:
Total Cost: 7,658,934 C-Bills
Battle Value 2: 1,556 (old BV = 1,390)
Cost per BV2: 4,922.19
Weapon Value: 971 / 971 (Ratio = .62 / .62)
Damage Factors: SRDmg = 22; MRDmg = 9; LRDmg = 4
BattleForce2: MP: 7J, Armor/Structure: 3/2
Damage PB/M/L: 3/2/1, Overheat: 1
Class: MM; Point Value: 16
**********
BattleMech Technical Readout
Type/Model: Diamondback DBK-4A
Tech: Inner Sphere / 3132
Config: Biped BattleMech
Rules: Level 3, Standard design
Mass: 40 tons
Chassis: Endo Steel
Power Plant: 280 VOX XL Fusion
Walking Speed: 75.6 km/h
Maximum Speed: 118.8 km/h
Jump Jets: 7 Standard Jump Jets
Jump Capacity: 210 meters
Armor Type: Light Ferro-Fibrous
Armament:
2 Light PPCs
4 Medium Lasers
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Diamondback DBK-4A
Mass: 40 tons
Equipment: Crits Mass
Int. Struct.: 67 pts Endo Steel 14 2.00
(Endo Steel Loc: 1 HD, 3 LA, 3 RA, 2 LT, 2 RT, 1 CT, 1 LL, 1 RL)
Engine: 280 XL Fusion 12 8.00
Walking MP: 7
Running MP: 11
Jumping MP: 7
Heat Sinks: 13 Double [26] 6 3.00
(Heat Sink Loc: 1 LT, 1 RT)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 127 pts (LFF) 7 7.50
(Armor Crit Loc: 4 LA, 3 RA)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 12 15
Center Torso (Rear): 5
L/R Side Torso: 10 14/14
L/R Side Torso (Rear): 5/5
L/R Arm: 6 11/11
L/R Leg: 10 19/19
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Light PPC RA 5 2 3.00
1 Light PPC LA 5 2 3.00
2 Medium Lasers RT 6 2 2.00
2 Medium Lasers LT 6 2 2.00
7 Standard Jump Jets: 7 3.50
(Jump Jet Loc: 2 LT, 2 RT, 1 CT, 1 LL, 1 RL)
--------------------------------------------------------
TOTALS: 22 75 40.00
Crits & Tons Left: 3 .00
Calculated Factors:
Total Cost: 7,614,834 C-Bills
Battle Value 2: 1,463 (old BV = 1,390)
Cost per BV2: 5,204.94
Weapon Value: 1,156 / 1,156 (Ratio = .79 / .79)
Damage Factors: SRDmg = 23; MRDmg = 9; LRDmg = 2
BattleForce2: MP: 7J, Armor/Structure: 3/2
Damage PB/M/L: 4/3/1, Overheat: 0
Class: MM; Point Value: 15
*****
I'll get something up tomorrow too!
Craig
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